Monday, March 30, 2009

Going Meta

"Because it's fun ..."
Raph Koster visits the Metaplace lair of Peter Ludlow.


A few weeks ago, I received my beta invite to Metaplace. Since that time my blogging and twittering have been in steep decline. Kevin Werbach recently tweeted:
"Getting worried that the time I waste on Twitter is taking away from the time I waste on WoW."
Replace the word "Twitter" with "Metaplace" and "WoW" with "Twitter" and you have my analog to Professor Supernova's dilemma.

I have around a dozen blog posts in draft and even more images of my observations on Metaplace over the past few weeks. And my general feeling is very positive. I've yet to visit a virtual world that artfully integrates a culture of gaming into the flexibility and openness of virtual worlds. Well, not since Star Wars Galaxies, natch.

Tish Shute drops into Metaplace on her way back from San Jose.


I'll start from the beginning. Within the first hour of joining Metaplace I easily built an initial world that pleased my sci-fi wonky aesthetics; I was greeted to my great surprise and given a brief tour of Metaplace by its founder Raph Koster; I discovered the McLuhanesque hideaway for Virtual World Philosopher Peter Ludlow (creator of two seminal virtual world news websites chronicling The Sims Online and Second Life); and wrapped up the evening hanging out at Ludlow's place with the ubiquitous chronicler of All Things Virtual & Beyond, Ms. Tish Shute. I've included some of those images throughout this post.

Watching Peter Ludlow in a world created by Peter Ludlow.


In the interest of getting this posted, for there will be more Metaplace observations to come, I'm going to close out with this excerpt of my conversation with Peter Ludlow as his avatar Urizenus.
josholalia: What do you think so far?
Urizenus: well its primitive in a way but I'm excited about a virtual world for the first time in a long time.
josholalia: Me too! Trying to put my finger on why. Why do you think?
Urizenus: this is what tso could have been
Urizenus: i think because its fun
Urizenus: its not just cuz its new
josholalia: Raph tapped into a certain transfomative zeitgeist there. And I feel like I can sense some of it here.
Urizenus: cool. I am a total believer in raph

Tuesday, March 24, 2009

Raph Koster on the State of Virtual Worlds

A recent community rally in a Metaplace world, being addressed by Metaplace founder Raph Koster.

Alice over at Wonderlandblog is doing her annual play-by-play of the Game Developer's Conference in San Francisco. She has an excellent summary of Raph Koster's introduction to the World's in Motion Summit.

Alice highlights a number of interesting points from Raph's well-researched presentation, which include:
Access-everywhere worlds available to people with simple systems on small screens and via social networks is where you'll hit your Really Big Audiences.
and ...
But we have no universal solution. Flash is announcing the Open Screen Initiative. Unity is gaining traction. The battle for owning the web interactive desktop is ON. That battle is yet to be settled.

The future is not in downloadable clients any more: we have not yet mastered the trick of what I call the "multi-head experience": the experience on your watch, phone, toaster, browser. The ambient world is coming. What is a virtual world in an environment when there is no place, you just have tweets and updates and feeds? Not yet fully answered.

Virtual goods starting to get really real: there are folks in Kenya who keep their savings in safari.com cellphone minutes. These are virtual goods! When we build virtual worlds we don't often think of masai warriors with cellphones. But we're here today to learn about this stuff. We might not solve the ambient cloud question, but we have the best folks working in the field here. It's real and we live and die by the data.
With this focus on the rapid evolution and merging of games and virtual worlds, it it's important to note that Alice figures prominently into the history of games and virtual worlds entering into the broader public sector consciousness. When she was at the BBC she was instrumental in moving them from the teevee world to the virtual one. I frequently refer to her superb essay on public service gaming as a resource thinkpiece.

Alice's post reflects how Raph, who consistently plays a leadership role in this arena, continues to step beyond the bounds of his history as a game developer into the role of sage and visionary.

Games and virtual worlds are increasingly merging into one meta-narrative. The semantics of what distinguishes games from virtual worlds is becoming increasingly blurry. It's an exciting time to witness and be a part of.

One last word on Raph, about whom I've blogged frequently. I have found myself completely sucked into Raph's new virtual world, Metaplace. I'm looking forward to blogging about it once it's out of beta. Exciting times.

Monday, March 23, 2009

Redefining NATO's Narrative

It's not Facebook, but ... Images from NATO's new marketing campaign in Washington, DC.

At DIP we are keenly interested in how new narratives are being formed globally and how organizations are working to tell their stories in new and different ways. Commuters in Washington, DC got to see a different side of NATO today. In fact, it's the first time most US residents will have seen this (or any) side of NATO at all. Most of what the majority of US citizenry knows about NATO likely includes what they see on television or read in the papers, which is limited at best. This stands in stark contrast to Europeans who have a much clearer idea of what NATO is largely because it is well-covered in European media.

Posters like the above appeared throughout the DC Metro system today featuring NATO troops working with Afghanis with titles highlighting themes like "Working for Peace," "Defending Freedom," and "Securing Afghanistan's Future."

NATO has launched the marketing campaign, ostensibly, to celebrate their 60th Anniversary Summit this April 3-4, but also to recast its image in the eyes of the US public.


I caught up via email with James Snyder at NATO headquarters in Brussels. Snyder is NATO's Information Officer for Denmark, Norway and the United States. "This [Public Diplomacy] campaign ... is the first time we have ever done something like direct marketing -- which is standard operating procedure for corporations, governments and NGOs and IOs alike."

Snyder explained that NATO wasn't planning on including any kind of new media outreach program just yet, "We've talked a lot about new technologies and engagements," he said, but since NATO has no real collective presence on either Facebook or LinkedIn, we shouldn't expect to see them reaching out to communities in anything other than the physical world.


After a year immersed in Muslim-focused communities in the virtual world of Second Life, we believe it is critical that organizations with the size, scope and importance of NATO consider a comprehensive outreach effort targeting not only the mainstream policy types in Washington, DC but also a new generation of social leaders who are cultivating growing and influential communities far off the beaten path of the DC Metro. These communities have the power to augment and influence opinion in a highly focused way.

Walking the streets of London this week, we noted again and again how geopolitics play into cultural identity. When one is in Europe, one feels much more connected with the world than one does in the US. Part of this is geography: The US is effectively an island divided from the Europe and Asia by two oceans. Part of it is cultural: The news media in the US reports as though the US population lived on a planet all its own. But this is not the same in virtual worlds. Access to cultures, languages and communities is instant and transformative. NATO is often at the frontlines of cultural engagement -- especially in their peacekeeping movements. The communities NATO troops encounter, though in the physical world, often have members who have connections to some digital identity and community. As the world transitions into a new global culture and economy, this will only increase. To do their job effectively, they must engage both the physical and the digital. We commend NATO for taking this first step toward outreach in the US and hope that they will move swiftly to expand their efforts to the vibrant digital communities around the world.

Sunday, March 22, 2009

They're Watching Us

Bernard L. Madoff Investment Securities LLC at 885 3rd Avenue in New York via Google Street Views. Too bad Google didn't have cameras inside the offices.

I'm wide awake with jetlag in London, watching BBC news.

First up, Peter Barron of Google UK was on with a "former burglar" who claims Google Street Views will just make it easier for those in his former profession to burgle homes. Barron was completely dismissive of the claim. His response (I'm paraphrasing) is that people who burgle homes don't use computers. I guess he's still thinking of the thieves who would knock out a granny for crack money and not the highly educated computer using population laid off in a crumbling economy who might use Google Street Views to case secluded luxury digs and map escape routes. Thankfully, a judge ruled that Madoff will stay behind bars until he is sentenced, so that's one less robber on the loose. The real threat is going to be the AIG execs in about six weeks, when those million dollar bonuses get spent.

While only jet-lagged foreigners are awake to hear the tragic news at this hour, the UK is about to be plunged into mourning at the death of reality TV star Jade Goody. I never heard of her until I arrived, but now I've heard the whole saga of how she was despised for racist comments until her cancer diagnosis resulted in an outpouring of public support. I have no idea what her comments were, just that she was 27 and, tragically, struggling to stay alive for a few more hours so she could spend Mother's Day with her two young sons.

Saturday, March 21, 2009

Where in the world is Bettina Tizzy?

This image of Eureka Dejavu and ArminasX Saiman in Second Life is from the graphic book, Understanding Islam through Virtual Worlds. ArminasX, a friend who owns the Second Life particle and effects shop, Electric Pixels, has produced a comprehensive list of the top 500 Second Life blogs in Second Life. We were happy to be near the top but wondered: where's Rezzable and my personal all time fave (even though Dispatches from the Imagination Age is conspicuously missing from its sizable blogroll): NPIRL?

Systems and The Virtual Experience

"Cone of Oblisance" via MJT.


Irving Wladawsky-Berger has a thought-provoking blog post nominally titled, "Gender-based Differences in Behavior," but its really a think piece on the economic collapse, autism, empathy and systems.

One of the many themes we've been exploring in our work at DIP is the intersection at which the transformation of a new global culture and economy and cultural systems meet. We've found virtual worlds to be a powerful venue for studying this intersection: By removing the physicality of human interaction, but still preserving the physical appearance of interaction, we are able to have experiences that are meaningful but not encumbered by the physical limitations. Limitations could be physical violence at one extreme but include a wide range of lesser discomforts, such as intimidation and fear of sharing intimate or controversial thoughts.

Irving's essay touches on an issue that is near to our work: The neuroscience of gender and how it affects our relationship with systems. Irving highlights the work of Simon Baron-Cohen (the cousin of another well-known Baron-Cohen):
Perhaps the best work I have come across in understanding gender-based behavioral differences is being done by Simon Baron-Cohen, Professor of Developmental Psychopathology and Director of the Autism Research Center at the University of Cambridge. As part of his research into the causes and treatment of autism, Professor Baron-Cohen has been investigating why autism spectrum disorders occur far more frequently in males than females. Since my own son suffers from autism, this large gender difference is something I have personally observed through the years.

To help him gain insights into the mystery of autism, Baron-Cohen has been asking whether there are essential differences between the male and female brain. His research has led him to the theory that “the female brain is predominantly hard-wired for empathy, and that the male brain is predominantly hard-wired for understanding and building systems. I call it the empathising-systemising (E-S) theory.”
From early on virtual worlds like Second Life have been used as both a form of therapy and a safe area for interaction for people with autism. In some ways the linear nature of the systems that virtual worlds provide -- that is, devoid of the physical -- makes it more manageable for the autistic mind. Autism as an enigmatic manifestation of the human condition sheds insight into who we are and how we work. Our work exploring cultural pressure points through virtual worlds have given us greater insight into how it is that people can meet each other where we are. Irving's essay moves us one step closer toward framing and addressing these questions. Take a look.

A Shadow of the Ultimate Reality

A spider crawls on an illuminated rose at the DIP CENTER for a New Global Culture in NYC.

There's no distinction between "real" and "virtual." A lifetime of studying quantum mechanics has convinced Bernard d'Espagnat that the world we perceive is merely a shadow of the ultimate reality..

Sunday, March 15, 2009

New Models for Journalism

Dead Sea Newspaper by Inju.


“Society doesn’t need newspapers,” Clay Shirky wrote in his remarkable essay,“Newspapers and the Unthinkable.” “What we need is journalism. For a century, the imperatives to strengthen journalism and to strengthen newspapers have been so tightly wound as to be indistinguishable. That’s been a fine accident to have, but when that accident stops, as it is stopping before our eyes, we’re going to need lots of other ways to strengthen journalism instead.”

It should be noted now, as the process of transformation gets underway, that it must include transitioning the news-gathering public from a passive, anonymous crowd into a savvy team of operators, willing and able to actively respond to challenges and opportunities for meaningful action. This is where digital media has the clear advantage on tree-based news distribution, and where the most potential lies for attracting funders.

As Clay notes in his essay, journalism is always subsidized, one way or another. Funding models are changing, but that can be extremely positive given the lack of focus on critical issues such as climate change, pollution, social hazard and injustice that occurs when reporters, editors, producers and publishers are beholden to advertisers.

Digital media allow for a mix of perspectives, the ability to update, delete, correct, streamline, post fragments, ideas, immersive and participatory media across language, geopolitical, socioeconomic, generational and physical barriers. This new opportunity to share important information in real-time can mean the difference between life and death, which, ultimately, is a journalist’s main mission: to inform the public about burgeoning trends, issues and ripples before full escalation of violence or societal breakdown occurs, or--at least--so the process can occur more mindfully.

Experiencing the Unthinkable Makes it Less Unthinkable

After years as a journalist, I made a switch in 2006 from print to digital. My company, Dancing Ink Productions, is now two years deep into our journalistic experiment. Our most recent work (short documentary forthcoming in April) is a major virtual newsroom project with the American University in Cairo’s Kamal Adham Center for Journalism Training and Research, led by war journalist, author and longtime Middle East correspondent Lawrence Pintak.

By way of background; I have been a journalist since 2000. My photographs, essays, articles, interviews and features about my work have appeared in multimedia around the world, including The New York Times, CNN, TIME, Wired, Boing Boing and NPR. My first major publication was in 2001, when my story, “Terms of Service: Sweaty Scenes from the Life of an AOL Censor” appeared on the cover of the Village Voice.

In 2006, I spent 6 months investigating post-Katrina corporate profiteering in the Gulf Coast, researching and reporting on widespread cronyism and corruption. This was a freelance gig in addition to my full-time job as a beat reporter on the old, leaky Indian Point nuclear power plant, over which terrorists flew on 9/11, and blueprints for which were reportedly found in a cave in Afghanistan (see comments below for more information on this issue).

I have covered scores of town and school board meetings in my day, and I’ve also interviewed dozens of people who have changed the world for better or worse, including George Plimpton, Ari Fleischer, Cal Ripken Jr. and my favorite interview of all time, Malik Rahim, a former member of the Black Panthers who served a stint on death row in the 1970’s after a shootout with cops at the Desire community in New Orleans. Malik Rahim is now instrumental in a segment of the rebuilding effort. Though he was shot at in Vietnam and did time on death row, nothing, he said, could have prepared him for the four days of renegade wilding that took place in the immediate aftermath of the storm and flood.

I’ve attended Congressional hearings on the nuclear industry and I even sprung a nun from the clink when she finished her prison stint for civil disobedience so I could interview her while the experience was still fresh in her mind. My career as a journalist has been one of the greatest sources of meaningful transformation in my life. I am committed to the profession, which is why I undertook a complete professional redesign in 2006.

There was never enough space in print to tell the whole story, and always an unsatisfying feeling of finality, that somehow, once the words were on paper and sent out into the world that there was no way to connect the people who might be able to take action to combat the very issue investigated on those static pages. On the other hand, not everyone has access to the Internet. The demise of print should catalyze an intense focus on widening broadband penetration and availability of equipment so that access to news doesn't become an insurmountable socioeconomic chasm.

Yes, the industry saw the Internet coming, but more in the way a smoker is unable to completely envision possible emphysema one distant day while continuing to light up.

“When reality is labeled unthinkable,” wrote Clay Shirky, “it creates a kind of sickness in an industry.”

Sliding into the Digital Realm

I started off as a beat reporter in a two-weeklies town. In the beginning, my editor taught me how to use my old metal-body Minolta camera. He taught me how to get a feel for shadow and shine, a skill which soon became obsolete, more or less, when we switched to cheap little digital cameras with bad blurry lag. Soon after, The New York Times Travel Section put me on a photography assignment. I remember my relief, during that initial conversation with the editor, at having already made the transition to digital. I assumed that the Times had already done so, but I was wrong. Digital images were not considered acceptable. Only slides would suffice. That was only seven years ago.

Andy Carvin of NPR tweeted today that newspapers were in trouble the first time somebody copied and pasted an article and sent it out to friends.

The people who are committed to saving newspapers are demanding to know, Clay wrote, “‘If the old model is broken, what will work in its place?’ To which the answer is: Nothing. Nothing will work. There is no general model for newspapers to replace the one the internet just broke.”

It’s true that a general model hasn’t yet been developed, given the suddenness with which the diagnosis of print-death struck, but that doesn’t mean that nothing will work. After all, it was only just this year that the Pulitzers started to recognize digital publications on par with print, largely due to Dan Gillmor’s excellent guidance on the subject.

Tapping into HIVE MIND

HIVE MIND” is a term John Hodgman uses to describe people who use the platform Twitter to connect in real time 140 character bursts from airplanes, bathrooms, parties, conferences, classes, restaurants, war zones, and private roof decks. From anywhere. Journalists can tap into HIVE MIND as a source now. The “death” of print, as melancholy as it is for complicated reasons mostly related to the ceaseless, rapid transformation of society at this time, will not kill the profession of journalism.

In order to thrive in this climate, an investigative reporting outfit needs to go deeper on reports, stop working from press releases and official statements, which are helpful, but not the end of the trail, dig harder for new sources, cultivate a new sense of what "news" is, and invest in serious investigations. It sounds like a lot, but it’s only the beginning. The most important new responsibility is to correctly identify the target audience to connect information with those most likely to take action and affect the situation or benefit directly from the knowledge, as well as to connect potential funders with relevant potential consumers and thus rebuild those lethargic critical relationships.

“That is what real revolutions are like,” Clay wrote. “The old stuff gets broken faster than the new stuff is put in its place...Even the revolutionaries can’t predict what will happen...”

The Evolution of Journalism

My prediction is that journalism, as a field, is going to emerge stronger than ever before, with better sources, smarter application of social media and more serious long-term investigation funded in innovative new ways. The models that have been floated most broadly so far smack of lackluster imagination and vision. The failure to create widespread adoption of half-baked ideas is not a harbinger of death for journalism, but rather a clear signal that innovation hasn't peaked in sync with the crisis. The fact is, being a journalist doesn’t pay well for most, so the business model has been anemic for a long time. New funding models that recognize the dedication and danger of the profession as well as the necessity for support will energize the entire field.

It isn’t just a matter of the long hours spent in total isolation hunched up a keyboard, or the mind for mathematical analysis required to decipher complex economic factors or geopolitical conflict, etc., that sets hardcore journalists apart. Journalism can be lethal, especially for those committed to taking it all the way to theaters of war and destruction. Eventually, many journalists are forced to make a decision whether or not a story is worth one’s life. According to the Committee to Protect Journalists, between January 1, 1992—December 31, 2008: 722 journalists were killed while working.

Journalists, as Clay points out, do a lot of society’s heavy lifting. One of the most significant pieces of the changing relationship in the field isn’t just between journalists and dying publications, but between reporters and the public they serve. An increased commitment from the public will benefit the development of journalism and will serve to attract conscientious funders.

The lack of willingness to spend on banner ads shouldn’t come as a surprise. When advertisers are offered the opportunity to sponsor exciting mixed media, mixed purpose content, such as data visualization maps that share important information in a groundbreaking and memorable way, they might be willing to come back to the table.

A Major Hint About the Future

“When we shift our attention from ’save newspapers’ to ’save society’, the imperative changes from ‘preserve the current institutions’ to ‘do whatever works.’ And what works today,” Clay wrote, “isn’t the same as what used to work.”

No one experiment, Clay wrote, is going to replace what we are now losing with the demise of news on paper, “but over time, the collection of new experiments that do work might give us the reporting we need.”

The word "unthinkable" in the essay's title also serves as a major hint, at least, how I interpret it, about the way journalism ought to function. Journalists aren't supposed to sit back and wait for public approval ratings. Journalists are supposed to investigate the unthinkable, and report it along the way, whether there's a news hook or not. Announcing that there's been a complete collapse of the economy as we know it, with no focus on the red flags leading up to that stunning, sudden moment of collective awareness, is a complete failure of the entire journalistic machine, particularly for those outfits with the sway to have made a difference when it mattered. But would the public have really paid attention? Now, with a process of assessment underway, is the time to strike up an energetic, action-oriented framework for the rebuilding effort.

It's likely that the profession will greatly benefit from the addition of new analytical thinkers and analysts as talent moves across boundaries in a shifting economy. For a clear example of what I mean, watch "Credit Crisis Visualized," by the talented Jonathan Jarvis.

Thursday, March 12, 2009

The #DIPBoard



As an experiment tonight, I launched an Etherpad experiment to see who might turn up if I announced it in Twitter. The diversity of people who began typing together amazed me. Right now, in chat, I'm having a conversation with a counter-terrorism expert and the themes in the Etherpad include "new global economy," "new global culture," "creativity" and "transformation."

Here's how it works, any time, day or night:

1) Click on this link: http://etherpad.com/2eXa8LydL6. That's it. You're in. No registration of any kind. Give yourself a name so people can see who you are.

2) Chat takes place in the little window to the right. To converse, use chat.

3) On the #DIPBoard, themes for discussion appear in ALL CAPS. To participate, type your thoughts at any place in that body of discussion if you have something to add.

Twitter hashtag: #DIPBoard, to see who's on and when.

Wednesday, March 11, 2009

"Reading" and "Writing"

A screenshot of The Busy Brain, where this compelling question was asked: Is it "reading" when you listen to an audio book?

As a writer, I think about this question a lot in relation to writing. A friend once gave me Naturally Speaking software, thinking that it would be easier for me to work on an investigative report about post-Katrina corporate profiteering (click here to read the report, "Big, Easy Money: Disaster Profiteering on the American Gulf Coast" and here to read the recently published book that I co-authored, "Race, Place and Environmental Justice after Katrina").

I found myself unable to "write" by speaking. Neurologically and physically, it's just not the same thing. I'm sure there are people out there who are perfectly capable of writing books by speaking them, just as there are lots of people who report no difference in "listening" to a book rather than "reading" it. I, however, am not among them. One of the great things about Naturally Speaking was that in order for the program to adjust to my speech patterns, I had to choose from a list of great speeches and deliver one of them. I chose MLK's "I Have a Dream."

I would sit and stare at the monitor, watching each word appear on the screen, wondering who was to blame for the misspellings, me or the program. I actually started to empathize with Garry Kasparov, facing off in a losing match against Deep Blue.

In my view, listening isn't reading and speaking isn't writing, but all of these channels serve to blur the line between storyteller and audience, bringing us all into a new collective narrative.

Tuesday, March 10, 2009

Lauren Luke: More Signs of a New Global Culture



In our ongoing effort to chronicle the evolution of a New Global Culture, we call your attention to Lauren Luke, YouTuber, Twitterer, gone cosmetic entrepreneur. Vanity Fair's Julian Sancton has a new report up about Ms. Luke and her recent trip to New York City. Take a look at her story:
Luke’s YouTube metamorphosis began 18 months ago. After quitting a dead-end job as a taxi dispatcher, she began selling makeup on eBay from home. “Instead of picturing the actual products I was selling," she says, "I would use it on meself, and take a photo so people could see what it looks like outside of the pot.” Eventually, the emails started flowing. “’How have you done that?’,” people would ask her. “’Could you tell us what goes best with blue eyes? Brown eyes…’ It got to the point where I was typing replies more than I was listing products.” That’s when she decided to post videos online demonstrating possible applications of the products she was selling.
We think this is an excellent example of how a transforming new global culture and economy breeds interesting forms of innovation and creativity.

Celebrities on Twitter

A screenshot of the latest tweet posted by @johncmayer (singer/songwriter John Mayer), in which he compares his work to that of a scientist isolating the DNA that makes a cheetah a cheetah. I know he doesn't mean it the way it comes off (even he says it's a bad analogy) but it still made me laugh.

Having celebrities on Twitter is lots of fun, for several reasons. First of all, I've noticed a lot fewer tweets from people bragging about their number of followers now that newcomers have swept in with six-figure entourages in tow. Secondly, they post surprising pictures. I mean you, @mrskutcher and @aplusk.

Monday, March 09, 2009

Welcome to the Hyperdrome

Frank Rose this morning in NYC, where he interviewed us as he works on his book, "Welcome to the Hyperdrome."

Frank Rose, author and contributing editor at WIRED since 1999, is exploring what kind of storytelling is native to the Internet and reporting on people who are tackling that problem.

"I don't think anybody has nailed it yet," he said, pointing out that it always takes decades after the invention of a mechanism that makes a new narrative possible for people to use it to its fullest. 30 years after TV, the sitcom emerged. 30 years after cameras came feature films. The first novels didn't hit shelves until 200 years after the invention of the printing press.

The difference now, in the digital culture, is that it is no longer clear where the line lies between the storyteller and the audience.

"It's hard to conceptualize that," Frank said, noting that games are becoming more narrative-based, and narratives are becoming more game-like: participatory and non-linear.

Because of Dancing Ink Productions' work in the digital culture, I've come to see the physical world on some level as a game, which doesn't mean that it shouldn't be taken seriously--quite the opposite. It means, among other things, that through participating in virtual worlds and game culture I'm learning to compartmentalize my dashboard to take quick inventory of areas of strength and weakness for rapid transformation in the face of challenge and collaboration. A collective narrative of participation will create a sense of fun and play around even the most serious issues now riddled with a foreboding, dense or at best, academic pallor. People might actually come to genuinely enjoy working long hours together on difficult, nuanced issues that affect the outcome of human history.

Participating in the new global culture and economy through the emerging collective narrative allows us to become protagonists in our own stories and, I believe, will contribute to the evolution of human consciousness by encouraging the development of more compelling content, which will translate directly back into an improved physical world. Play for a while, and it becomes clear that there's nothing more empty than willingly taking on the role of a Non-Player Character in your own life and in the world.

Saturday, March 07, 2009

More "Friendship Lessons" from Big Journalism

Perhaps Big Journalism is collapsing, in part, under the weight of its own hubris? Image credit: phill.d.


As far as media narratives go, the "Twitter is Bad" meme continues to spin. To make matters more pitiful, the media is trying to hang this argument on a weak narrative: Social media is about "making friends" and humans need to be re-educated about how to "properly" make these friends. The latest culprit is a March 7 op-ed by Meghan Daum in the Los Angeles Times, called "The Age of Friendaholism."

We addressed the fundaments of what we feel social media is about in a recent post. But there is another, more pernicious issue that is raised by the publication of this article by a major newspaper. It illustrates a continuing disconnect between Big Journalism and what's really going on in the technology and culture sphere. Finger-wagging lectures about the correct way to make friends don't serve the industry well but instead, demonstrates a lack of understanding of the medium and worse, poor editing and writing in an era in which Big Journalism should be demonstrating its competency.

While papers are closing around the US in the wake of the economic collapse, maybe journalism as a whole should consider whether there is another more problematic issue at hand: Journalism is about getting out and understanding culture, not editing from on high.

Artist as Avatar: More Stories from the Imagination Age

Image credit: Rita J. King.


One year ago after a powerful few days in Doha, followed by some mind-expanding discourse with Metaverse Evangelists Ian Hughes and Rob Smart, DIP sat down and wrote Our Vision for Sustainable Culture in the Imagination Age. The motivation was simple: Virtual Worlds were changing the face of the art and culture around the world. We were viscerally moved at the authentic movements toward self-expression and identity that we found, especially in the virtual world of Second Life. We were delighted to have the opportunity to pursue a project that illuminated this. The moment of transformation was and still is in its infancy, but it was maturing in a way that we saw vividly across a tapestry of continents and culture. We set a course to chronicle it.

The New York Times Magazine has an excellent article this weekend that paints the picture of the evolving landscape of art and culture cast through the prism of virtual worlds. In "Portrait of an artist as an Avatar," Sara Corbett tells the story of Second Life's Filthy Fluno, the physical world artist Jeff Lipsky. The story is a delightful, organic tale that is best read from start to finish. I particularly enjoyed this line:
Is it possible that by simulating an edgy, superconfident art star that you, too, could become one?Is it possible that a guy like Filthy Fluno, by leaning forward into the virtual world, is slowly tugging Jeffrey Lipsky — who says the value of his artwork has more than quadrupled since Filthy entered his life — closer to the same set of dreams?
The article references the Second Life Community Convention. DIP sponsored a panel there that featured two of our collaborators, Ill Clan Animation and Starr Sonic of SLCN.tv, Second Life's web streaming network. We were thrilled to see the Second Life community and one of its most interesting members getting a level of attention it deserves.

Thursday, March 05, 2009

Twitter Trends -- Redux

Twitter has added a "Trends" dropdown menu to its page.


Yesterday we blogged about how Twitter is for trends, not friends. Today we discover that Twitter has added a "Trends" drop-down menu. I blame the morphogenic field.

Wednesday, March 04, 2009

Reconsider Twitter, Jon Stewart



As I sit here watching The Daily Show and pondering this post on Twittering Trends, I'm thinking that it's too bad that Jon Stewart doesn't use Twitter, because if he did he would know almost certainly know about this spectacular piece of work, "The Crisis of Credit Visualized" by Jonathan Jarvis--which would have been perfect on his show tonight.

Hope


After I saw Josh's blog post I couldn't resist trying it out for myself. Amazing, how many layers can go into a mixed-media, mixed-reality self-portrait these days. That's my avatar, Eureka Dejavu, in the virtual world Second Life.

An Ideal Un-Undersecretary

An picture of Bill Rugh, former US Ambassador to Yemen and the UAE who John H. Brown proposes for our next Un-Undersecretary of Public Diplomacy, created on the Obamicon.me website.


I discovered an interesting post today hidden in the Secret Compartment underneath John Brown's Public Diplomacy Press and Blog Review, called "The Ideal Un-Under Secretary of State for Public Diplomacy and Public Affairs." Dr. Brown says:
I vote for Bill Rugh as Under Secretary -- or others like him with his talents and wisdom (although Bill is, needless to say, unique) -- because our country, in its dealings with foreign public opinion at this critical time, needs a knowledgeable professional, not a rebooted replica of the inadequate Under Secretaries of State for Public Diplomacy and Public Affairs we have had up to now.
We've blogged before about John Brown, a veteran, maverick, retired US foreign service officer, and Ambassador Rugh, former US Ambassador to Yemen and the UAE. Ambassador Rugh is an eminently wise and savvy professional with an entrepreneurial spirit whom I respect and am pleased to call a colleague and friend. He'd certainly be a great un-under-secretary ... if such a position were up for a vote by the people. Right now, I'm more interested if they're going to appoint anyone at all.

I have added my citizen's vote to Carl Malamud's campaign for GPO as well. When I offered to Carl that "If only the rest of us could vote," Mr. Malamud twittered tonight "We all serve at the will of the [s]electorate."

Digital Anthropology



When I first graduated from university in 1989 after studying Anthropology and Film I tried to find a graduate program that synthesized my interests in film, ethnography and with a progressive emphasis on the use of technology. I wanted to find a way to integrate the tenacity of John and Lorna Marshall (famous for their videos of the !Kung Bushmen) with a rapidly evolving overlay of technology on networks and culture. Of the two I turned up at the time -- neither of which appear to exist anymore in their original form -- one included NYU's doctoral program on Ethnographic Film & Video Production.

Fast forward to today: London's Global University has just announced a graduate program in Digital Anthropology:
Digital technologies have become ubiquitous. From Facebook, Youtube and Flickr to PowerPoint and Second Life. Museum displays migrate to the internet, family communication in the Diaspora is dominated by new media, artists work with digital films and images. Anthropology and ethnographic research is fundamental to understanding the local consequences of these innovations, and to create theories that help us acknowledge, understand and engage with them. Today’s students need to become proficient with digital technologies as research and communication tools. Through combining technical skills with appreciation of social effects, students will be trained for further research and involvement in this emergent world.
In an era where jobs are in decline and focus is increasingly on meaningful work based on art and creativity in the Imagination Age, this seems like a timely degree to start. (They apparently also offer scholarships.)

I still consider among my favorite anthropological video exploring the changing digital landscape and anthropology, this YouTube video, delivered at the Library of Congress, "An anthropological introduction to YouTube" by anthropologist Michael Wesch. At over 1 million views it's a must-see.

Twittering Trends

"Sampling of election night Twittering" Image credit: Krazydad/jbum.


In the last few weeks there have been a spate of articles announcing the "who's who" of the glitterati (and the soon-to-be Twitterati), listing names and Twitter profiles of what current, former, or soon-to-be-famous people are sharing their opinions, thoughts and -isms 140 characters at a time. This resulted, for many, in a huge increase (in the order of hundreds of thousands of people) following them (meaning monitoring their 140 character transmissions) on Twitter.

This week we have three prominent news stories -- two backlash and one analysis -- from mainstream public opinion and media outlets. (Less recently, there have been reports on established outlets like Nightline, and Charlie Rose. Andy Sternberg has a good summary on NetZoo.)

The analysis comes from AdAge.com, in today's article, "Twitter: We Can Do What Google Can't." (Almost simultaneously, a quote from Google CEO Eric Schmidt surfaced in which he called Twitter, and its ilk "poor man’s email systems.") AdAge.com's author Michael Learmonth reports that Twitter's ultimate revenue model may be in harnessing its millions of on-the-minute observation:
a search of "what's happening -- right now."
The backlash stories include Republican media strategist Mark McKinnon in Tina Brown's TheDailyBeast.com and pundit and comedian Jon Stewart on The Daily Show.

Jon Stewart's piece on The Daily Show is laugh out loud funny, including a scene where DS correspondent Samantha Bee is too distracted twittering to actually do her report. Appropriately, Stewart takes the piss out of members of Congress who, instead of paying attention to the State of the Union twittered often inane comments. Or, as Stewart put, reading these Congressional tweets was, "like you're right at the State of the Union Address, sitting next to someone incredibly uninteresting."

DIP's Rita J. King says she thinks having Members of Congress Twitter isn't necessarily a bad thing if they can learn to use it properly. King, who for many years was an investigative journalist who regularly attended and reported on public and Congressional hearings related to the nuclear industry, says she wished there had been a way for her to share thoughts in real time with people who might be interested. Just because the capacity to share them at the time didn't exist, it didn't mean she wasn't there thinking about things.

Rita had already mentioned that it was very conspicuous that Members of Congress were all on their devices during the State of the Union. "As with anything, moderation is the key. There is no need for these people to comment on everything. Pay attention, but also let us know what you are thinking when those thoughts are compelling." In fact, she argues, "what Members of Congress choose to say in those moments tells us something about them as people. And that's valuable in a democracy. Not everything that everyone says is going to be interesting all the time. Now that people's thoughts are being put out there in real time, it would be good to increase the value of what's being thought. It is beneficial for people to have a discernment process over what's worth saying and which fleeting thoughts are best left to the recesses of one's own mind."

Mark McKinnon makes a facile and redundant point about the importance of friends and how Twitter is no place to make friends. His most saccharine point is delivered in this graf:
Instead of spending hours trying to add to the number of friends on Facebook or followers on Twitter, I’ve decided to spend that time on the handful of people I really care about. I write them real letters. I try to remember their kids’ names and their birthdays. I want to know about their lives. I want to know if they are happy in their marriages; in their careers. If they’re not, or if they are sick, I want to know if there is something I can do to help. Meaningful friendships require constant attention, nourishment, feeding and watering. It requires quality time. Not just a Tweet.
The AdAge.com article reveals an important angle. As did the Daily Show about Congress frittering away its time twittering during the SOTU speech. For me, Twitter is an organic, stream of ideas and thoughts about a particular moment of time. I don't use it to track or develop relationships, but this is an inevitable side effect of using Twitter, and it can be a very positive thing. I view it as a dip into the cultural zeitgeist, and in the meantime, it does connect me more to the whereabouts, thoughts and lives of my friends.